Author Topic: Valve Removing Greenlight replacing with Steam Direct  (Read 218 times)

Offline Tommy Oliver

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Valve Removing Greenlight replacing with Steam Direct
« on: February 10, 2017, 11:34:31 PM »
http://www.eurogamer.net/articles/2017-02-10-valve-is-removing-steam-greenlight-this-spring

Instead of hiring more people to go through the backlog of games they've opted to jack up the price for garage developers to get onto the steam store front continuing the automated process.  A mess that steam itself created and refuses to fix properly much like Early Access.  Many would be game developers have voiced their displeasure of the price hike and many gamers have voiced it won't stop the torrent of shovelware invading their favorite pc storefront of choice

Offline LoganN64

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Re: Valve Removing Greenlight replacing with Steam Direct
« Reply #1 on: February 12, 2017, 06:41:21 AM »
dang, this may cause problems now... well ok, MORE problems... but one day Gabe will bless us with a fully operational battle station...
Sincerely,

Sir Logan Johnson, Esq. XIII.

Offline Tommy Oliver

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Re: Valve Removing Greenlight replacing with Steam Direct
« Reply #2 on: February 12, 2017, 09:13:59 AM »
They are looking at charging $200-$5000 per game that will cripple indie devs if the go for max, there needs to be a balance there's lots of neat indie titles coming out of the woodworks that are far BETTER than Triple A titles.  Hence why I believe they need to hire more people to curate and actually sort out the crap from the games that have potential and they could do the same thing with Early Access while they are at come down like a ton of bricks on developers that are milking early access with no end in sight